Tag: 3D Modeling


  • A Question of Scale: Why Your Model is Tiny When Exported Youโ€™ve meticulously crafted a model for 3D printing or a game engine. In Blender, it looks perfect. But when you export the file and open it in your slicer or game editor, itโ€™s either microscopic or absurdly gigantic. A 2-centimeter object might show up…

  • Help, My Model Is a Mess of Spikes! Fixing a Common Subdivision Surface Problem Youโ€™ve just added a Subdivision Surface modifier to your model, expecting it to become smooth and high-quality. Instead, it explodes into a chaotic mess of spikes and mangled geometry. Vertices are pulled in bizarre directions, and the object is completely unrecognizable.…

  • My Render Is Completely Black! Youโ€™ve arranged your scene, the lighting looks perfect in the viewport, and youโ€™re ready to see your final image. You press F12, the render window pops up, the progress bar completes… and you’re left staring at a completely black screen. Itโ€™s a frustrating moment that makes you think youโ€™ve encountered…

  • Modifier Order Matters: How to Correctly Stack Modifiers for Perfect Results Youโ€™re building a model and start adding modifiers to get the shape you want. You add a Bevel to get crisp edges, then a Subdivision Surface modifier to make everything smooth. But instead of a clean, refined object, you get a distorted, pinched mess.…

  • My Object’s Pivot Point is Lost! How to Easily Re-Center the Origin If you’re trying to figure out how to re-center an object’s origin in Blender, you’ve likely run into this frustrating problem: you select your object, press ‘R’ to rotate, and it swings wildly around a point somewhere off in space. You try to…

  • Blender’s Vanishing Act: Fixing Objects That Disappear When You Zoom Itโ€™s a disorienting experience that happens to every new Blender user. You zoom in to work on a fine detail, and your model starts getting sliced away by an invisible plane. Or, you zoom out to get a full view of your large scene, and…

  • Why Is My Whole Model Moving? A Quick Fix for Proportional Editing Youโ€™re in Edit Mode, ready to make a small, precise adjustment. You select a single vertex, press G to move it, and suddenly a huge chunk of your modelโ€”or even the whole thingโ€”warps and moves along with it. Itโ€™s a common moment of…

  • The #1 Reason Your Bevels are Uneven: How to “Apply Scale” Itโ€™s one of the most common frustrations in Blender: you add a Bevel modifier or use the Bevel tool (Ctrl + B) to create a nice, clean edge on your model, but instead of a uniform chamfer, you get a skewed, stretched, and uneven…